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I have been experimenting with C++ in combination with SDL 2.0, I'm planning to rewrite CardboardEngine using that.
Pre-alpha 2.0 released, lots of changes and fixes during a year
Pre-alpha 1.8 released, lots of changes and fixes during a year
Pre-alpha 1.6 released, releasing first version with lighting engine
Pre-alpha 1.5 released, better AI and better rendering engine.
Pre-alpha 1.3.6 released, getting the mouse to work and introducing some basic enemies.
Pre-alpha 1.2 released, buttons!!
Pre-alpha 1.1 released!
Pre-alpha 1.0 released! Bug party edition.
Pre-alpha 0.7 released! With GUI and avatar now.
Pre-alpha 0.6 released! Doors are better + E1M1 wolfenstein to walk around in.
Pre-alpha 0.5 released! Introducing doors
Pre-alpha 0.4 released! Detailed textures and moving walls.
Pre-alpha 0.3 released!