A lot has been added in this version. It was almost a year before I was finally able to play this game again. At the moment there is too much to mention, here is a list from the official release notes:
- Players have a height now
- New path finding for guards, much more efficient now
- Doors close on command now
- New doors were introduced
- Solid doors handle light better now
- Secret walls go through open doors now
- A bunch of new textures were introduced
- Open skies were introduced
- Better texture loading
- Better texture error handling
- Upgraded lighting engine (better light mixing algorithm)
- When player shoots, the ammo count will go down now;
- ASCII file was changed to ISO 8859 1.
- Font has changed too.
- Full screen mode is now possible
- Windows were introduced
- Guards can 'say' stuff by pressing space while standing beside them
- Guards don't spawn randomly in the level anymore
- The Murder button murders the player (for testing reasons)
- new item: bullets
- Guards disappear now and leave bullets behind
- The elevator now actually works (very basic)
Click here for video showcase, lighting engine update (1.6.5)
Click here for video showcase, testing Dykstra/A* algarithm (1.7.1)
Click here for video showcase, some more pathfinding tests (1.7.1)
Click here for video showcase, open skies test (1.7.1)
Click here for video showcase, shooting buttons and updated moving walls (1.7.1)