On Schedule?

No idea haha, I have some big plans for this one.

Things I got done:

  • Basic collissions
  • Basic level interpeter. Because of fingerprint-prevention-code in firefox, the HTML canvas did not contain the neccecary values to interpret the level data. It was so severe that I can effectively create 15 types of objects per definition file.
  • Pipes and playing fields are almost done
  • Swiming movement
  • Tiles that somewhat connect with eachother. That took too much time to implement. Its a brain teaser if you create that from scratch
  • Making it dark in the depths of the sea  

Things on the todo list:

  • Make the pipes interactable
  • Create 7 levels
  • Create basic enemies
  • Create rewards
  • Create hazards
  • Create level specific art
  • Create win condition (draining the ocean)
  • Create loose condition
  • Create water effects
  • Music and sounds and such..
  • Titlescreen and scoreboard  

52 hours to go!  

Here are some nightly builds if you want to check it out: https://wouter52.com/PROJECTS/LD57/NIGHTLY_BUILDS/