Things I got done:
- Basic collissions
- Basic level interpeter. Because of fingerprint-prevention-code in firefox, the HTML canvas did not contain the neccecary values to interpret the level data. It was so severe that I can effectively create 15 types of objects per definition file.
- Pipes and playing fields are almost done
- Swiming movement
- Tiles that somewhat connect with eachother. That took too much time to implement. Its a brain teaser if you create that from scratch
- Making it dark in the depths of the sea
Things on the todo list:
- Make the pipes interactable
- Create 7 levels
- Create basic enemies
- Create rewards
- Create hazards
- Create level specific art
- Create win condition (draining the ocean)
- Create loose condition
- Create water effects
- Music and sounds and such..
- Titlescreen and scoreboard
52 hours to go!
Here are some nightly builds if you want to check it out: https://wouter52.com/PROJECTS/LD57/NIGHTLY_BUILDS/



