Cardboard Engine, Java edition discontinued, rewriting in SDL

I have been experimenting with C++ in combination with SDL 2.0, I'm planning to rewrite CardboardEngine using that.

Earlier this year, I decided to discontinue CardboardEngine Java edition. It has been in development for almost a decade now, and I grew a lot as a developer in the meantime. This means that the foundation of CardboardEngine has been written in 2013 by my younger self who made some bold decisions. Today, almost 10 years later, I think it is wise to discontinue CardboardEngine Java edition as it is now and to look at the future of CardboardEngine.

I have been experimenting with C++ in combination with SDL 2.0, I'm planning to rewrite CardboardEngine using that. There will also be multiplayer support from the start (this is one of the issues I was stuggleing with). Stay tuned, more blogposts are comming :-)

Click here for the last released Java version of Cardboard Engine
Click here for older versions of Cardboard Engine